ProsperitySMP
Build wealth. Shape the frontier.
A survival economy Minecraft server where players earn, trade, buy land, specialize through skill trees, run companies, and fund the expansion of the world itself.
What makes it different?
ProsperitySMP is built around scarcity, player agency, and genuine progression β not grinding the same loop forever.
Player-Run Economy
The admin shop is a fallback. Real goods β elytras, shulkers, high-tier tools β come from players.
Scarce Land & Real Estate
Buy, rent, or develop plots. Land is limited. Expansion requires community funding.
Jobs & Skill Trees
Choose a profession β Miner, Farmer, Builder, Woodcutter, Hunter, or Fisher β and unlock perks as you level.
Player Shops
Open chest shops, set your own prices, and trade with other players. The market is yours.
Laws & Punishments
In-game crimes get real consequences. Fines, jail time, plot eviction β handled by the law system.
Public Contracts
Fund city development by completing public contracts. Resources leave the economy. Players get paid.
Limited Borders
The world starts small. Expansion projects unlock new land when goals are met.
Semi-Auto Production
Semi-automatic farms are allowed. AFK farms are not. Meaningful interaction is required.
How progression works
Start as a Worker
Choose a starter job, earn your first money, and learn the market.
Develop Your Profession
Unlock skill tree abilities, vehicles, and equipment as you level up.
Shape the World
Late-game players fund development projects that expand the server itself.
Launching May 22, 2026
In-Game First
Ready to join?
Start with the Getting Started guide to learn the first 30 minutes.
Getting Started Guide